Thursday, April 23, 2009
Watchmen, the movie, poster

Watchmen

Semiotic Superheroes

On the verge of a new kind of visual storytelling.

By Alexander Wilgus ::: philms ::: (5) Comments ::: Read the whole thing

Comments

1

I appreciate your thoughts, but I do, by and large, disagree (surprise, surprise).

Almost every time a “comic-booky” aesthetic has been brought the screen, I feel it has, in some way, neutered the material. Such “cartoons with real actors” very rarely truly engage or ever feel natural. They feel absolutely artificial.

This actually goes against the spirit of reading a comic book. When reading a comic book, such visual stylization does not strike the reader as blatantly artificial or stilted, but feels much more natural. Thus a film like Tim Burton’s BATMAN feels much more overtly “fake” than reading an issue of a comic.

I’d argue it was its adherence to the comic book aesthetic that single-handedly killed SIN CITY. SIN CITY tries too hard to recreate a comic book visual vocabulary that feels alive on the page, but feels entirely stale when rendered on the screen. It’s a live-action film that wants to be animated.

I know you’re not too happy with how Christopher Nolan re-imagined the Batman aesthetic by drawing from other sources (Ridley Scott’s BLADE RUNNER, Michael Mann’s HEAT), but I think two quotes from Nolan are essential:

“[A comic book] sparks your imagination with words, pictures, colors, light and shape. Just as when you adapt a novel, you do not consider the superficial form of the novel, you push to imagine the cinematic equivalent. Why should comic books be any different?”

“[The films of my childhood] created entire worlds that you believed in, and they had a very tactile, realistic, concrete sense of place and texture and, though they were all dealing with fantastic, outrageous material, they were all extreme exaggerations with idealistic heroes, but they had a recognizable taste and smell—we believe in the reality of what we see for two hours. We’re never let off the hook, we’re on that rollercoaster and we’re not looking at a cartoon. I would get asked all the time about Batman as a comic book and I would say, well, it’s not a comic book, it’s just a movie, the way that STAR WARS wasn’t just science fiction and RAIDERS OF THE LOST ARK wasn’t just a cartoon serial.”

I agree with him. That “tactile, realistic, concrete sense of place” is a very necessary component of a live action superhero film, if we are truly to expect it to have some semblance of life. If we are to try and replicate the comic book aesthetic, it would be better to do so through entirely animated cinema.

But you spend a great portion of your article arguing for more overtly symbolic language in these comic book films. I have no problems with that at all, but I think you can be symbolic and still maintain a significantly greater sense of tactile reality than films like SIN CITY or WATCHMEN provide. An example would be Stanley Kubrick’s seminal 2001: A SPACE ODYSSEY, which brings together a distinctly symbolic and iconic aesthetic with a very detailed realism. Another would be Scott’s BLADE RUNNER, which presents a very stylized reality in a very real fashion. Even Peter Jackson’s LORD OF THE RINGS adaptations manage to strike a proper balance.

So while the aesthetics of Nolan’s BATMAN BEGINS and THE DARK KNIGHT’s may be derivative, they get a key part of the equation right. That tactile reality is a pretty valid - and sensible - way to go, if we are truly to make these cinematic visions feel alive. Nolan may have lost a real sense of iconography and symbol in the transition, but that’s less a casualty of his attempt to coat the story in an illusory reality than it is his consistent directorial reluctance to seek an iconic language for his films.

Posted by Ryan. H on 24 Apr 09 at 03:21 PM
2

I agree with alot of what you have to say.  So much so that I’m very curious as to what you have to say about the symbolic heavy - but worthy - movie ‘9’ which premiered in September.  (The one produced by Tim Burton).  Thanks, in advance!

Posted by on 19 Sep 09 at 07:17 AM
3

I think that this thesis is premised upon a bunch of ideas that are wrong.

For instance, ‘Watchmen’ the comic is probably as realistic - or at least, not flamboyant - a comic book as you’ll read.  Everything from the panels to the layout of the panels to the dialogue is tempered and thoughtful.  (Conversely, the movie is like an MTV video: chaotic and hyper-real.  This is obvious, but most evidenced by the violence, which is very restrained in the comic book ‘til the very end, but, in the movie, is full of slow-mo shots of compound bone fractures and the like.)

Secondly, I think that the success of the new Batman franchise totally disproves that comic book movies have to be over-the-top.  To be sure, both Batman movies are totally unbelievable....but they’re believable enough (and cut very, very quickly) that you can suspend disbelief.

Then there’s the issue of compartmentalizing all comic books into being “symbols”.  Hey, I don’t want to be coarse but....how many comics have you ever read?  They’re as varied as the color spectrum!  Even within single characters.  Dennis O’Neil’s Batman (approx. 1985 thru 1995) was, like the new movie series, restrained and borderline-plausible.  Conversely, the modern Batman writers have elected to make it supernatural and wild. 

Lastly, I don’t think that ‘Watchmen’s style is anything new....at all.  CGI has been in heavy use since ‘Terminator 2’, and certainly since ‘Jurassic Park’.  So the claim that ‘Watchmen’ somehow represents any sort of technological or stylistic breakthrough is just bogus.

That’s my opinion, anyway.

Posted by David on 29 Oct 09 at 09:15 PM
4

David,

I don’t mean to be coarse but, did you read my article?  I think your comment is premised upon a bunch of ideas that are wrong.

I’ve probably spent more money on comics than any other entertainment medium and I’m pretty much a Watchmen scholar, so I’ve done my homework better than you think.  I am well aware that Moore wrote Watchmen in the style of ‘realism’ but you confuse realism for the photo-reality of modern entertainment.  Moore’s realism is like Melville or Dreisler in which the narrative and, in Moore’s case, visual structure is carefully honed to communicate meaning instead of portraying a photographic reality that simply mimics our own.  Literary realism is never photo-realism.  It still involves crafting a world from the ground up (for a description of Moore’s process, see his “Writing for Comics” essay).  As Robert Mckee said, “The world of a story must be small enough that you can become the God in it,” It is another reality, it is your own.

While Snyder’s film certainly isn’t as earthy as the comic was both do take place in a sort of hyper-reality.  I took the time to comment on Snyder’s particular brand of that hyper-reality (and my displeasure with it).  I am not defending Snyder’s vision.  As I clearly stated, I didn’t like it.  My Watchmen would’ve been more of an art film (ideally with Stanley Kubrick or Ridley Scott at the helm) with a lot more attention to the subtler parts of the story and a whole lot less slow motion.  But my point remains that the CGI did allow Snyder to frame the comic’s semiotic imagery which, I think, remains its most original and important feature (beyond the moral deconstruction of the superhero, which has been beaten to bloody death) because it actually is a part of the story’s infrastructure, just as important as the dialogue and paneling and it’s something only a comic book could do...’till now.  Today every frame of a film can be so finely crafted--down to the shape of the blood-splat on the Comedian’s button--that the visuals can be used to do exactly what Moore and Gibbons did with Watchmen, create layers of symbol and do so visually.

I also obviously never wrote that Snyder’s Watchmen represented any breakthroughs in CGI.  I am well aware that “CGI has been in heavy use” for a while now as you so delicately put it.  What I am talking about is not using better and better special effects but changing the philosophy of how we use special effects to that is different from Jurassic Park and Terminator 2.  One where environment and symbol is prioritized over photo-realism.  The technology is not new but Watchmen’s use of it is, relatively speaking, a novel thing for today’s cinema (its precedents are enumerated in the article).  Like Terrence Mallick used his camera to create painting-like shots in films like Days of Heaven, Snyder used CGI to create comic book-like shots in Watchmen that represented something more than just eye-candy (the stained button, the galle crater, Rorschach’s mask shapes, the shape of Rorschach’s dying blood splat).  Yeah, the movie was a bit too glitzy for my tastes but it did prove that SFX and CGI can be a vessel for meaning, not just empty spectacle.

And yes I know that comics are different.  Like snowflakes.  No two are alike.  So I suggest we make comic movies as diverse instead of conforming to a homogenous dedication to photo-reality.

That’s my opinion, anyway.

Posted by on 02 Nov 09 at 11:28 PM
5

Then there’s the issue of compartmentalizing all comic books into being “symbols”.  Hey, I don’t want to be coarse but....how many comics have you ever read?  They’re as varied as the color spectrum!  Even within single characters.  Dennis O’Neil’s Batman (approx. 1985 thru 1995) was, like the new movie series, restrained and borderline-plausible.  Conversely, the modern Batman writers have elected to make it supernatural and wild.

Posted by on 25 Feb 10 at 01:09 PM

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